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Hades dark foresight10/25/2022 It feels like the Hades houses implementation was a total hit-n-miss. For the entire course of the attack, I counted 6 skeletons being raised out of the 10ish Hades houses he had next to his spawners but let's call it an even 10 because maybe some skellies were lost in the chaos of the swarm. A clanmate, GGG, linked me an attack with someone trying to create a strategy around buffing his spawners with both Aphro and Hades houses. Why would anyone choose Hades over Aphro houses when Aphro is an amazing boost that is 100% active and Hades is a meh boost that might not even trigger. Hades houses provide a circumstantial at best bonus that may or may not trigger while at the same time, they fully compete for space with Aphro houses. The basic six houses provide solid bonuses that are always active. What was the rational behind their implementation in their current state? They don't even come close to being competitive to the other six houses. Are Hades houses decorations? Are they worse or better than decorations? They just place them in the corner of the map somewhere so that they have their own personal graveyard. Not only that, but I've personally never actually encountered a base that actually used them effectively. I've fought a few hundred battles ever since the Hades release and I think I've encountered Hades houses only twice or thrice.
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